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Insights and Asides on Composing Music for Video Games: A Chat with Lennie Moore

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Aired on Thursday, April 7th.

What's it like to score music for video games? And how does it differ from scoring for TV or movies? On this edition of ST, we speak with Lennie Moore, who has worked for more than two decades as a composer, orchestrator, and arranger of music for videogames, film, TV, and new media. Moore has contributed music to such notable video games as "Halo 2 Anniversary," "Halo Master Chief Collection," "Star Wars: The Old Republic," and others, and he'll be speaking here in Tulsa this weekend as a part of the Heartland Gaming Expo 2016, which happens on April 9th and 10th at the Reynolds Center on the TU campus. Moore's address happens at 4:30pm on Saturday the 9th, and you can learn more about this year's Heartland Gaming Expo -- which invites computer gaming enthusiasts of all ages to explore the industry’s products, designs, and latest technology -- at this link.

Rich Fisher passed through KWGS about thirty years ago, and just never left. Today, he is the general manager of Public Radio Tulsa, and the host of KWGS’s public affairs program, StudioTulsa, which celebrated its twentieth anniversary in August 2012 . As host of StudioTulsa, Rich has conducted roughly four thousand long-form interviews with local, national, and international figures in the arts, humanities, sciences, and government. Very few interviews have gone smoothly. Despite this, he has been honored for his work by several organizations including the Governor's Arts Award for Media by the State Arts Council, a Harwelden Award from the Arts & Humanities Council of Tulsa, and was named one of the “99 Great Things About Oklahoma” in 2000 by Oklahoma Today magazine.
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